Accounts and sync
cubrs is account-based, so your progress is tied to you rather than to one browser. Here’s what that means in practice.
Signing in is required
To use the app — connecting a cube, timing solves, training, competing — you need to be signed in. Creating an account is free and takes a moment, and it’s what lets your solves, training, and rating follow you from one device to the next. Just want a feel for it first? The keyboard demo runs without an account, but it can’t connect a real cube or save anything.
What syncs
Once you’re signed in, everything meaningful lives in your account and syncs across devices:
- Your solves — times, move counts, TPS, and CFOP phase splits, including the per-turn move log for replay.
- Your training — starred algorithms, rep history, and accuracy per case.
- Your cube device registry — the cubes you’ve named and connected.
- Your competition standing — rating, league placement, and history.
Sign in on a second computer and it’s all there.
Signing out
Signing out ends the session on that device and returns you to the sign-in screen; nothing is deleted. Your synced data stays safe in your account and reappears the next time you sign in. On a shared or public computer, sign out when you’re done.
Deleting your account
You can delete your account from your account settings. Deletion removes your profile, your solve and training telemetry (including per-turn move logs), and your cube device registry. This can’t be undone, so export anything you want to keep first. For the full picture of what we store and remove, see the privacy policy.